For anyone who has ever played a simulator of an f1 track, you will be familiar with how different one track can be to another. Some corners are tricky and need to be taken very differently to others. What a simulator has not achieved yet is the reality of the g-forces in these corners. These drivers are absolute athletes to the highest degree. Other challenges include…
- Some tracks are clockwise, as opposed to anti-clockwise
- Some are now evening floodlit as opposed to bright sunshine
- some are destined have have a chance of a wet race others are desert like
- Some F1 tracks have slow corners and short straights others long straights and high speed corners
- Some require greater braking and strains on the car, others are easy on the car and provide better reliability averages
With all these variants the tracks test each f1 drivers skills and test each f1 team and only then at the end of the season can a team claim to be truly a championship team. Years back a F1 season consisted of a handful of circuits with the best 9 counting as points towards the championship (remember those days anyone?). Now the F1 venues for the current Formula 1 season has 19 circuits with all race points counting towards the constructors championship.
Today there is also a beautiful blend of modern with old, Sepang, Bahrain and Shanghai with Spa, Silverstone and daddy of all formula one circuits, Monaco.

